1
00:00:00,120 --> 00:00:08,440
This time we will complete it completely.

2
00:00:03,600 --> 00:00:13,599
Up to the neck, there are also ears as shown in the picture.

3
00:00:08,440 --> 00:00:17,600
First, let's take a look at Side View.

4
00:00:13,599 --> 00:00:22,519
I would like to close the subdivision first.

5
00:00:17,600 --> 00:00:25,560
Go into Edit Mode. Edit Mode.

6
00:00:22,519 --> 00:00:29,400
I choose Ed.

7
00:00:25,560 --> 00:00:30,560
Or you can choose a point, that is, choose a point.

8
00:00:29,400 --> 00:00:36,920
During this time

9
00:00:30,560 --> 00:00:39,160
This one, let me move it a little bit. Okay, this one.

10
00:00:36,920 --> 00:00:43,680
It's gone up a bit.

11
00:00:39,160 --> 00:00:48,199
Let's select a point in this period and press E.

12
00:00:43,680 --> 00:00:48,199
For exus, then

13
00:00:48,920 --> 00:00:53,199
Move it as shown.

14
00:00:53,239 --> 00:01:00,519
So press number 7. This one we have to enter.

15
00:00:58,079 --> 00:01:05,360
Come and hit the axis.

16
00:01:00,519 --> 00:01:08,119
Like this by pressing tx, ah okay, come in and hit.

17
00:01:05,360 --> 00:01:13,200
Like this, when finished, add straight lines.

18
00:01:08,119 --> 00:01:15,119
Center by pressing ctrl R and then press G to move.

19
00:01:13,200 --> 00:01:19,600
Came out approximately

20
00:01:15,119 --> 00:01:24,000
this and then press number 2 to convert to

21
00:01:19,600 --> 00:01:26,720
line and then press ctrl B to do it.

22
00:01:24,000 --> 00:01:33,720
beel and then mouse up the score.

23
00:01:26,720 --> 00:01:36,880
Three parts like this are okay if we try.

24
00:01:33,720 --> 00:01:39,200
Turn the camera around or try opening the subdivision.

25
00:01:36,880 --> 00:01:44,560
Please come back.

26
00:01:39,200 --> 00:01:46,360
Ha, okay, then it will have a head shape like this.

27
00:01:44,560 --> 00:01:49,360
then

28
00:01:46,360 --> 00:01:49,360
Well

29
00:01:51,200 --> 00:02:00,159
Well, we'll fill the top with our head full soon.

30
00:01:55,439 --> 00:02:00,159
At this time, hmm.

31
00:02:05,039 --> 00:02:08,719
What should I do?

32
00:02:18,400 --> 00:02:25,760
Yes

33
00:02:20,000 --> 00:02:28,160
Well, this is exactly what I tried to look at. It's thin.

34
00:02:25,760 --> 00:02:30,120
The front and back almost collided.

35
00:02:28,160 --> 00:02:32,760
There is 1 extra line here.

36
00:02:30,120 --> 00:02:36,879
There isn't any at the back, so I'm adding lines.

37
00:02:32,760 --> 00:02:41,200
At the back, 1 line is OK, then we'll do it.

38
00:02:36,879 --> 00:02:44,080
To say Fi, choose these 4 points.

39
00:02:41,200 --> 00:02:46,560
Select a point behind and two points in front.

40
00:02:44,080 --> 00:02:50,920
Then press F to file.

41
00:02:46,560 --> 00:02:56,720
Select these 2 points and press f.

42
00:02:50,920 --> 00:03:00,760
f f and then f continuously, okay

43
00:02:56,720 --> 00:03:03,280
Right here.

44
00:03:00,760 --> 00:03:08,040
I want it to have a line in the middle.

45
00:03:03,280 --> 00:03:12,360
So use k and cut from here to the middle.

46
00:03:08,040 --> 00:03:12,360
Right click on the menu and then cut and add in the right place.

47
00:03:15,200 --> 00:03:19,560
This one, this one too.

48
00:03:21,879 --> 00:03:31,439
OK, Enter. When finished, we're here.

49
00:03:26,879 --> 00:03:35,680
Move and press number 3 and select this phase.

50
00:03:31,439 --> 00:03:40,000
Also use this as a proportion, press gz.

51
00:03:35,680 --> 00:03:40,000
Pull it up and make the mouse score large.

52
00:03:41,120 --> 00:03:49,560
Any press

53
00:03:44,040 --> 00:03:50,799
Let's go gz again, press number 3, come and check.

54
00:03:49,560 --> 00:03:56,159
Well

55
00:03:50,799 --> 00:04:00,000
G this ko, press All Z to do it.

56
00:03:56,159 --> 00:04:03,920
It's xray. Press number 1 to make it all.

57
00:04:00,000 --> 00:04:06,159
Point, press G, pull, then point the mouse to the child.

58
00:04:03,920 --> 00:04:06,159
Any other

59
00:04:11,159 --> 00:04:18,120
Write down here why what happened?

60
00:04:20,919 --> 00:04:30,639
Wow, if it's like this, we'll turn the point and press M.

61
00:04:26,080 --> 00:04:36,440
And True Center M to Center

62
00:04:30,639 --> 00:04:36,440
OK, press number 1 here.

63
00:04:45,919 --> 00:04:54,560
Move it so it looks exactly like the picture. At this point, we're moving it.

64
00:04:50,199 --> 00:04:54,560
We made him drunk a little.

65
00:05:07,320 --> 00:05:12,039
Okay, I'll look at it.

66
00:05:12,160 --> 00:05:20,960
It should be usable. Let's move it around for you.

67
00:05:17,000 --> 00:05:20,960
The line is continuous.

68
00:05:31,639 --> 00:05:35,759
This point is probably too high.

69
00:05:36,759 --> 00:05:45,000
Yes, I'll press g2t ​​and then slide.

70
00:05:42,039 --> 00:05:47,240
It comes down to this one as well, g2t slides.

71
00:05:45,000 --> 00:05:47,240
enter

72
00:05:54,479 --> 00:05:59,280
It should be OK.

73
00:06:01,960 --> 00:06:09,280
Please try checking the subdivision to see if it is enough.

74
00:06:05,400 --> 00:06:12,960
Can it be used? I feel like it will have a point.

75
00:06:09,280 --> 00:06:15,080
This area is not very good because

76
00:06:12,960 --> 00:06:18,479
This is also a triangle.

77
00:06:15,080 --> 00:06:21,840
This makes the subdivision not very smooth.

78
00:06:18,479 --> 00:06:25,280
The solution might be to add more lines.

79
00:06:21,840 --> 00:06:25,280
Here, press K and then

80
00:06:26,080 --> 00:06:32,160
Add more lines, press X3 and then move.

81
00:06:39,400 --> 00:06:49,800
This one should be the same.

82
00:06:43,199 --> 00:06:52,800
Press OK and then add more lines. Press 3.

83
00:06:49,800 --> 00:06:52,800
Move

84
00:07:05,800 --> 00:07:11,560
And I'm still not very comfortable, so I pressed the number 7.

85
00:07:09,240 --> 00:07:11,560
check

86
00:07:11,879 --> 00:07:19,960
This one, please remove the proportion.

87
00:07:17,319 --> 00:07:19,960
then move

88
00:07:25,840 --> 00:07:34,080
myself

89
00:07:27,720 --> 00:07:36,240
I should probably get it, and it looks like it should be okay.

90
00:07:34,080 --> 00:07:36,240
Yes.

91
00:07:36,800 --> 00:07:44,199
Let's make the ears. For this one, I'll move this one a little.

92
00:07:45,199 --> 00:07:51,919
One ear will be around this time.

93
00:07:49,720 --> 00:07:55,319
From exclude here, we press number 3.

94
00:07:51,919 --> 00:07:59,720
Select these 2 interfaces and press I insert.

95
00:07:55,319 --> 00:08:02,400
Just a little, we'll press E and pull out and press the number.

96
00:07:59,720 --> 00:08:06,879
3 Press G to pull back.

97
00:08:02,400 --> 00:08:08,520
Please press the number 7. This one has crooked ears. Press R.

98
00:08:06,879 --> 00:08:14,080
And then called

99
00:08:08,520 --> 00:08:17,240
It should be like this. OK, press ctrl.

100
00:08:14,080 --> 00:08:20,840
R Add additional lines that match.

101
00:08:17,240 --> 00:08:25,560
This already

102
00:08:20,840 --> 00:08:27,759
Just press the number 3 and the scale will go up on the vertical axis.

103
00:08:25,560 --> 00:08:27,759
A little bit

104
00:08:28,440 --> 00:08:36,320
sz, press number 1, then press R rotate

105
00:08:33,080 --> 00:08:38,599
Just a little, press G and pull it back a little and you'll get it.

106
00:08:36,320 --> 00:08:38,599
approximately

107
00:08:42,839 --> 00:08:52,760
This is it. Try adjusting it. When finished, press

108
00:08:48,240 --> 00:08:56,040
Number 3, select this page and close the subdivision.

109
00:08:52,760 --> 00:09:00,920
First, press I ins to enter.

110
00:08:56,040 --> 00:09:04,360
a little, then press e to suck backwards

111
00:09:00,920 --> 00:09:08,000
Go here, we might

112
00:09:04,360 --> 00:09:12,440
Must try to check first that our tion is

113
00:09:08,000 --> 00:09:12,440
Anyway, it's usable.

114
00:09:13,760 --> 00:09:21,040
It's here. I'd like to add an additional line in the middle.

115
00:09:18,480 --> 00:09:25,600
It's my ears.

116
00:09:21,040 --> 00:09:25,600
then ctrl R

117
00:09:29,760 --> 00:09:34,079
us

118
00:09:30,880 --> 00:09:36,640
Just try to keep checking that the subdivision

119
00:09:34,079 --> 00:09:39,040
How is it? I feel like I'm not helping anything.

120
00:09:36,640 --> 00:09:39,040
remove

121
00:09:41,640 --> 00:09:50,920
First OK, then this line, press alate.

122
00:09:47,320 --> 00:09:54,240
Click this line and add more lines to make it 3.

123
00:09:50,920 --> 00:09:57,240
Line, so we can do this thing on the earlobe.

124
00:09:54,240 --> 00:09:57,240
Press

125
00:09:57,839 --> 00:10:05,920
It's better to press no or not than press ctrl R.

126
00:10:01,720 --> 00:10:05,920
Then add the line and pull it down approximately.

127
00:10:06,480 --> 00:10:10,040
This works.

128
00:10:11,920 --> 00:10:21,040
Maybe we'll get it if we try.

129
00:10:16,200 --> 00:10:25,880
I checked the subdivision and it's still OK.

130
00:10:21,040 --> 00:10:25,880
Select this phase, press E to pull out.

131
00:10:26,360 --> 00:10:33,839
Come or choose this Edge

132
00:10:29,959 --> 00:10:39,440
Press g2t then slide up to select this. Press

133
00:10:33,839 --> 00:10:39,440
g2t slide down to try sub

134
00:10:40,079 --> 00:10:49,120
Watch and you'll get it.

135
00:10:44,560 --> 00:10:52,240
Let's adjust the shape of this ear. All Z

136
00:10:49,120 --> 00:10:52,240
then press the number

137
00:10:54,920 --> 00:11:03,240
1 Pull in the points around here.

138
00:10:59,519 --> 00:11:03,240
OK, it should be OK.

139
00:11:06,680 --> 00:11:14,839
So, is it the shape of the ears or are they straight?

140
00:11:11,040 --> 00:11:15,880
It's hard to press the number 3 on this face. This face is back.

141
00:11:14,839 --> 00:11:19,920
After entering

142
00:11:15,880 --> 00:11:19,920
Come on Facebook.

143
00:11:25,240 --> 00:11:31,160
This way it won't be too thick.

144
00:11:33,480 --> 00:11:42,880
Okay, let's make the neck. Let's make this neck.

145
00:11:39,600 --> 00:11:46,200
It's better to combine the two sides together.

146
00:11:42,880 --> 00:11:49,279
Yes, we will gradually do the neck, so in the minor we

147
00:11:46,200 --> 00:11:51,440
We come outside first and then press Tab.

148
00:11:49,279 --> 00:11:55,800
Come out to object Mode and you're done.

149
00:11:51,440 --> 00:11:58,399
At Mirror, we just apply and it will work.

150
00:11:55,800 --> 00:12:00,839
It's all one piece and then go to Edit Mode.

151
00:11:58,399 --> 00:12:04,160
New, press number 2 to be Age. Press Alternate.

152
00:12:00,839 --> 00:12:07,519
Then select this AG, it will select the whole round.

153
00:12:04,160 --> 00:12:11,440
Press the number 3, then press E to pull it down to the side.

154
00:12:07,519 --> 00:12:15,199
Press S scale down, press G to pull it up.

155
00:12:11,440 --> 00:12:19,079
About this time, press S scale to the side.

156
00:12:15,199 --> 00:12:23,680
The back of the neck and the front of the neck are just right.

157
00:12:19,079 --> 00:12:28,279
Sakol ah, it looks like this, then press E to pull

158
00:12:23,680 --> 00:12:30,120
Come come a little more and then we press n and come.

159
00:12:28,279 --> 00:12:33,399
at Edit

160
00:12:30,120 --> 00:12:37,920
Then go to Loop to that we used before.

161
00:12:33,399 --> 00:12:40,839
Before the clip in the Tutorial first, if anyone

162
00:12:37,920 --> 00:12:44,000
If you don't have Loop to, just enable it in Add on.

163
00:12:40,839 --> 00:12:47,240
When finished, make it a Circle.

164
00:12:44,000 --> 00:12:53,800
I see that cor will be a circle like this.

165
00:12:47,240 --> 00:13:00,079
Number 3, press G and pull it to fit, you will get something like this.

166
00:12:53,800 --> 00:13:06,199
Or scale the x SX axis to make it narrower?

167
00:13:00,079 --> 00:13:11,279
Yes, then press E to pull down again.

168
00:13:06,199 --> 00:13:13,399
S Press number 1. Press gz to pull up.

169
00:13:11,279 --> 00:13:16,800
You will get something like this. Press

170
00:13:13,399 --> 00:13:23,320
E Z Pull back a little and scale it wide.

171
00:13:16,800 --> 00:13:27,079
It's up a little bit. Press number 3. Press this check.

172
00:13:23,320 --> 00:13:27,079
G Ah

173
00:13:28,120 --> 00:13:35,360
For this one, press Alternate and click to select.

174
00:13:30,760 --> 00:13:35,360
This line and ctrl B.

175
00:13:36,440 --> 00:13:43,279
Add lines around it. Try clicking to check.

176
00:13:41,680 --> 00:13:47,440
enough

177
00:13:43,279 --> 00:13:49,399
I opened the subdivision and it's OK.

178
00:13:47,440 --> 00:13:54,440
You will have a neck of approximately

179
00:13:49,399 --> 00:14:01,040
This one here is not very good.

180
00:13:54,440 --> 00:14:01,040
Press 1 and come move this point. This point.

181
00:14:02,040 --> 00:14:10,320
Press g g to slide down.

182
00:14:05,320 --> 00:14:15,839
You might right-click on this one.

183
00:14:10,320 --> 00:14:19,079
Use Smooth Vertex. Please press G to pull small.

184
00:14:15,839 --> 00:14:19,079
Just a little bit.

185
00:14:26,199 --> 00:14:35,199
The head is slightly dented recently. The head is dented.

186
00:14:29,720 --> 00:14:38,560
then press gy to exit

187
00:14:35,199 --> 00:14:41,639
During this time, we may

188
00:14:38,560 --> 00:14:46,079
Use Smooth Vertex and press Shift.

189
00:14:41,639 --> 00:14:51,000
R Shift R Go to Shift R Shift

190
00:14:46,079 --> 00:14:51,000
R SH R SH R please let it be fulfilled.

191
00:14:54,040 --> 00:15:03,839
We're OK. For this one, please press number 1. Z

192
00:14:59,720 --> 00:15:07,639
Go back and delete the points on this side.

193
00:15:03,839 --> 00:15:12,399
Before Ui when

194
00:15:07,639 --> 00:15:14,639
The center point isn't right. It's okay.

195
00:15:12,399 --> 00:15:18,720
Let's make it straight again by pressing x and then

196
00:15:14,639 --> 00:15:23,240
delete Word text. Select a point on this side.

197
00:15:18,720 --> 00:15:28,959
Dodge all the bricks and then choose the spot that you think is the best.

198
00:15:23,240 --> 00:15:31,279
It's the middle. Don't let it touch other points.

199
00:15:28,959 --> 00:15:31,279
This one

200
00:15:31,639 --> 00:15:36,959
This should also be the middle point.

201
00:15:38,160 --> 00:15:45,839
Actually press All and then click click to select.

202
00:15:42,560 --> 00:15:47,880
This line is better. Press Shift All click.

203
00:15:45,839 --> 00:15:51,160
Choose this line. This one should be the point.

204
00:15:47,880 --> 00:15:54,720
In the middle of everything, press number 1. Look now and you will see.

205
00:15:51,160 --> 00:16:01,880
that it has drifted away from the center, we press

206
00:15:54,720 --> 00:16:04,800
Hmm, GX 0 doesn't work, press FX 0 OK.

207
00:16:01,880 --> 00:16:08,920
Use the x-axis scale at 0.

208
00:16:04,800 --> 00:16:11,160
Work, we do.

209
00:16:08,920 --> 00:16:14,440
put

210
00:16:11,160 --> 00:16:19,360
Mirror, then take the Mirror upstairs.

211
00:16:14,440 --> 00:16:23,120
Before the subdivision, you'll get the head model.

212
00:16:19,360 --> 00:16:23,120
It's full.

213
00:16:29,079 --> 00:16:35,040
At this point, we may

214
00:16:31,560 --> 00:16:35,040
will be smooth

215
00:16:44,800 --> 00:16:50,800
Vertex, it's too broken and bent for us.

216
00:16:48,360 --> 00:16:50,800
Smooth

217
00:16:51,079 --> 00:16:58,319
Vertex shi R is fine.

218
00:16:54,440 --> 00:17:01,199
Ha, this one, if the middle point is smoothed, then it

219
00:16:58,319 --> 00:17:03,720
When we stop by, we press G and pull it in so that it sticks.

220
00:17:01,199 --> 00:17:06,400
It doesn't work because it's in our Mirror.

221
00:17:03,720 --> 00:17:09,079
It has to be King too, so really.

222
00:17:06,400 --> 00:17:12,480
Before Smooth Vertex, select King.

223
00:17:09,079 --> 00:17:13,980
Let's go first. We'll smoo. Okay, it won't work.

224
00:17:12,480 --> 00:17:17,059
Leaked shi

225
00:17:13,980 --> 00:17:17,059
[Song]

226
00:17:18,000 --> 00:17:29,760
R is OK. It should be as follows.

227
00:17:24,600 --> 00:17:32,200
People, it's not very difficult. Where is it that it doesn't look good?

228
00:17:29,760 --> 00:17:34,480
We're smooth too.

229
00:17:32,200 --> 00:17:36,559
Use Smooth

230
00:17:34,480 --> 00:17:39,559
verte shi

231
00:17:36,559 --> 00:17:39,559
R

232
00:17:44,480 --> 00:17:52,880
Ship is OK. It's like this for me.

233
00:17:49,960 --> 00:17:56,600
This clip ends like this. I feel like.

234
00:17:52,880 --> 00:17:56,600
It's too long.
